THE VORTEXT INDEX VERSION 1.05 [issues 1-9] by Shannon Appel (appel@erzo.org) HISTORY, 1991-1993 Vortext was a quarterly magazine that was founded at the start of 1991 by Vortext Publishing. The quality of the layout and articles were good from the first issue. With #6, Vortext improved the quality of the magazine by adding very nice looking graphics and interior color. The content of Vortext was extremely varied throughout the magazine's history, probably more so than any other magazine currently being published. Unfortunately, Vortext ceased publication in Fall of 1993 after the ninth issue. A NOTE ON ORGANIZATION The majority of this index is categorized by game systems. In addition, there are also a number of GENERAL categories, for EARTH, FANTASY, SCIENCE FICTION and SUPERHEROES. All of the GENERAL categories are for articles about the appropriate genre that may be applied to any game that uses that background. There is also a category for FICTION in this index. +---------------------------------------------------------------------+ | This index is Copyright 1993-6 Shannon Appel. It may be freely | | distributed provided that no money is charged whatsoever for its | | distribution. | +---------------------------------------------------------------------+ 2300 AD [GDW] Equipment, Ships, Designs: New Ships for 2300 AD, by Michael Bolda #6 pg 29-33 ADVANCED DUNGEONS & DRAGONS [TSR] Adventures: The Hidden Temple of Erythnul, by David Wunder #8 pg 18-29 Equipment, Combat: Muskets and Fencing, by James M. LeDuc #6 pg 22 Rules, Combat: Muskets and Fencing, by James M. LeDuc #6 pg 22 ALBEDO [Thoughts and Images] Background, Misc, Organizations: EDF Uniform Insignia, by Steve Gallacci #3 pg 8-9 Background, Technology: Getting from Here to There, by Steve Gallaci #7 pg 8 ALIENS [Leading Edge] Rules, Scenerios: Aliens: Tribes, by David Ackerman #7 pg 19-24 AMBER [Phage Press] Rules, Character Creation: Trumping your Character, by Elizabeth Sloan #5 pg 16-21 ARDUIN [Grimoire Games] Rules, Character Creation: How to Create an Arduin Character, by Paul Mosher #4 pg 13 Reviews: The Complete Arduin, Volume 1 #8 pg 40-41 The Complete Arduin, Volume 2 #8 pg 40-41 BLACKBEARD [Avalon Hill] Reviews: Blackbeard #2 pg 11+ CALL OF CTHULHU [Chaosium] Adventures, Now: Shadow Over Stockton, by Craig Sheeley #1 pg 12-19 Equipment, Magic Items: Burnout, by Todd Derscheid #8 pg 10-11 Reviews: Call of Cthulhu, Fifth Edition #3 pg 10-11 CRITTER COMMANDO [Crunchy Frogs] Rules: Role-Playing Rules, by Paul Arden Lidberg #5 pg 8-11 CYBERPUNK [R. Talsorian] Adventures: Building the Perfect Beast, by David Ackerman #2 pg 14-22 DARK CONSPIRACY [GDW] Campaign Design, Encounters: On a Dark Desert Highway, by Keith Craxton #6 pg 3-5 Fiction: Dark Revelation, by David P. Kufner #4 pg 24-29 DC HEROES [Mayfair] Rules, Character Creation: New Powers, by Jeremy Stanton #1 pg 24-25 DREAM PARK [R. Talsorian] Rules, Character Creation: The Lighter Side, by Craig Sheeley #7 pg 32-33 DUEL [Nightshift Games] Magic: More Magic in Duel, by Richard Higbee #7 pg 34--40 EARTH, GENERAL Background, Historical, Medieval: The Not So Lowly Peasant, by Erik Freske #1 pg 8-11 FANTASY, GENERAL Fiction: Another Chance, by D. Hansen #7 pg 28-29 Selfless, by D. Hansen #9 pg 32-35 Games, RPG: Dragons over Arthe, by Jacob Lauinger #8 pg 34-39 Magic: What's the Chance that your Wish Will Work, by Vince Garcia #1 pg 26-30 FAST FOOD FRANCHISE [TimJim Games] Reviews: Fast Food Franchise #5 pg 22-23 FICTION Dark Conspiracy: Dark Revelation, by David P. Kufner #4 pg 24-29 Fantasy, General: Another Chance, by D. Hansen #7 pg 28-29 Selfless, by D. Hansen #9 pg 32-35 Science Fiction, General: Stood up in Time, by David S. Moskowitz #6 pg 24-26 Vampire: Meeting Someone New, by Rebecca Ruch #5 pg 24-26 What a Wonder Morgue you Have Here, by Rebecca Ruch #8 pg 30-32 FULL THRUST [Ground Zero Games] Reviews: Full Thrust, Second Edition #7 pg 10-12 GATECRASHER [Hot Tub Dragon] Reviews: Gatecrasher #9 pg 28-31 GENERAL Meta, Cons: GenCon No-Nos, by Chris Williams #9 pg 8-9 Advice, Gamemasters: Adding Depth to the Illusion, by D. Hansen #8 pg 4-9 GURPS [SJG] Background, Misc: GURPS Holocaust, by Richard LeDuc #2 pg 3-10 Background, Fantasy II: The Art of the Damned, by Robin D. Laws #9 pg 4-7 Rules, Skills: Upper Class Wrestling, by Michael Bengston #2 pg 24-26 HARNMASTER [Columbia Games] Creatures: Man's Best Friend, by Dewayne E. Reid #7 pg 5-7 THE HUNT [Maverick Games] Equipment: Hunt-ing, by Leo Normington Jr. and Steve Gomez #5 pg 3-6 NPCs: Hunt-ing, by Leo Normington Jr. and Steve Gomez #5 pg 3-6 Rules: Hunt-ing, by Leo Normington Jr. and Steve Gomez #5 pg 3-6 MECHA! [Seventh Street Games] Campaign Design: Anime Epics and Mecha!, by Dave Georgeson #4 pg 3-6 Rules, Character Creation: Nahuatl Naming Guide, by Dave Georgeson #4 pg 7 QUEST OF THE ANCIENTS [Unicorn Games] Rules, Combat: Reality and Archery in RPGs, by Vince Garcia #9 pg 40-41 ROLEMASTER [ICE] Background, Shadow World, Organizations: You Can't Get There from Here..., by THomas Kane #1 pg 20-23 SCIENCE FICTION, GENERAL Fiction: Stood up in Time, by David S. Moskowitz #6 pg 24-26 SHADOWRUN [FASE] Rules, Character Creation, Archetypes: Here Come the Trolls, by James L. Cambias #3 pg 14-19 SHAPESHIFTERS [Fat Messiah Games] Reviews: Shapeshifters #6 pg 34 SILENT DEATH [ICE] Rules: Asteroid, by Chris Williams #2 pg 27-29 SINBAD [Flying Turtle Games] Reviews: Sinbad #8 pg 3 SKYREALMS OF JORUNE [Chessex] Creatures: The Amazing Podbats, by Christopher Earley #3 pg 3-6 Reviews: Skyrealms of Jorune, Third Edition #7 pg 42 STAR WARS [WEG] Adventures, Misc: Ship of Fools, by David Ackerman #3 pg 20-30 Adventures, Miniatures: Shootout at Landing Pad 94, by Ted Arlauskas #9 pg 14-16 STARSHIP COMMAND [Inferno Games] Reviews: Starship Command #4 pg 30 STORMBRINGER [Chaosium] Background: History of the Bright Empire, by Richard Watts (1) #5 pg 29-34 (1) This article is reprinted in MELNIBONE (Chaosium 2901) SUPERHEROES, GENERAL Advice, Gamemasters: Superheroes on Both Sides of the Law, by Steve Feuelleman #6 pg 8-10 TEENAGERS FROM OUTER SPACE [R. Talsorian] Adventures: What I did on my Summer Vacation, by Michael MacDonald #6 pg 14-21 Equipment: More Powers to Ya!, by Michael MacDonald #4 pg 8-12 Rules, Character Creation: More Powers to Ya!, by Michael MacDonald #4 pg 8-12 VAMPIRE [White Wolf] Fiction: Meeting Someone New, by Rebecca Ruch #5 pg 24-26 What a Wonder Morgue you Have Here, by Rebecca Ruch #8 pg 30-32 WARHAMMER FANTASY [GW] Rules, Misc: Warhammer Plumbing, by Anthony Ragan #9 pg 36-39 WORLD OF SYNIBARR [Real Dreams] Adventures: Bio Starr 1, by Raven McCracken and Bryce Thelin #4 pg 14-22 WORLDS BEYOND [Other World Games] Adventures: Double Edged Sword, by David Lai & Stephen Douglas #7 pg 12-17 Double Edged Sword Part Two, by David Lai #9 pg 18-25 Races: Sher'tazi... A Closer Look, by Steve Douglas #1 pg 3-6 +--------------------------------------------------------------------+ | This, and many other RPG magazine indexes, may all be FTPed from | | ftp.csua.berkeley.edu, where they are stored in the /pub/rpg-index | | directory. Comments, corrections and additional information are | | welcome. They may be mailed to appel@erzo.org | +--------------------------------------------------------------------+